From the sacred rituals of online communities to the moral dilemmas of post-apocalyptic worlds, this section explores how games mirror — and shape — human psychology. Discover how cognition, emotion, identity, and storytelling collide in digital spaces, revealing what play can teach us about ourselves, our culture, and the worlds we build together.
Inner Torment: The Existential Horror of Silent Hill 2 and I Have No Mouth, and I Must Scream
Explore the psychological and existential horror of Silent Hill 2 and I Have No Mouth, and I Must Scream. Discover how oppressive worlds, grotesque imagery, and themes of guilt and despair reveal the darkest aspects of the human psyche.
What the Mannequins Represent in Silent Hill 2
Explore the psychological symbolism of what the mannequins Silent Hill 2 represent. Uncover how these grotesque creatures reflect James Sunderland's repressed desires, guilt, and inner turmoil in this in-depth analysis of design, behaviour, and narrative themes.
Johnny Silverhand: A Psychoanalysis of Cyberpunk 2077’s Iconic Antihero
Discover a comprehensive psychoanalysis of Johnny Silverhand from Cyberpunk 2077. Explore his trauma, relationships, existential struggles, and journey toward redemption in this in-depth character study.
Psychoanalysis of James Sunderland in Silent Hill 2: Guilt, Repression, and the Unconscious Mind
Explore the complex psyche of Silent Hill 2's James Sunderland through a psychoanalytic lens. Discover how themes of guilt, repression, and the Shadow shape his journey, revealing layers of subconscious drives and haunting symbolism in this psychological horror classic.
What Pyramid Head Represents in Silent Hill 2: Trauma, Guilt, and Punishment
Explore the deep psychological meaning of Pyramid Head from Silent Hill 2 in this in-depth article. Uncover how this iconic horror figure represents guilt, punishment, and repression in James Sunderland's subconscious, with insights from Freudian psychoanalysis and symbolism.