From the sacred rituals of online communities to the moral dilemmas of post-apocalyptic worlds, this section explores how games mirror — and shape — human psychology. Discover how cognition, emotion, identity, and storytelling collide in digital spaces, revealing what play can teach us about ourselves, our culture, and the worlds we build together.

Cartoon man sitting in a green armchair with arms crossed, wearing a hoodie with Psi symbol, brown pants, and brown shoes, looking serious or annoyed.
The Moral Economy of Good Game Design
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The Moral Economy of Good Game Design

A deep dive into moral choice in game design, exploring how Scarlet Hollow, Lisa, Omori, and Pathologic use sacrifice and loss to create meaningful player decisions.

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Digital Dilemmas: Can Narrative Games Like The Walking Dead and Life is Strange Teach Emotional Maturity and Moral Reasoning?
Videogames, Educational Gaming Theo Kincaid Videogames, Educational Gaming Theo Kincaid

Digital Dilemmas: Can Narrative Games Like The Walking Dead and Life is Strange Teach Emotional Maturity and Moral Reasoning?

Can video games teach empathy and ethics? Explore how narrative titles like Telltale’s The Walking Dead and Life is Strange could help teenagers and adults develop emotional maturity, moral reasoning, and empathy through interactive storytelling and classroom discussion.

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Can CBT Help Improve Your Game Performance?
Theo Kincaid Theo Kincaid

Can CBT Help Improve Your Game Performance?

Discover how Cognitive Behavioral Therapy (CBT) can enhance your esports performance. Learn techniques like mental rehearsal, breathing exercises, and cognitive restructuring to improve focus, manage stress, and boost confidence in high-pressure gaming situations.

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Realism in Modern FPS Games vs Actual Combat
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Realism in Modern FPS Games vs Actual Combat

Explore how modern FPS games like Call of Duty and Battlefield balance realism and psychology. Learn why developers simplify combat, injury, and teamwork to create immersive yet mentally engaging gameplay experiences.

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