From the sacred rituals of online communities to the moral dilemmas of post-apocalyptic worlds, this section explores how games mirror — and shape — human psychology. Discover how cognition, emotion, identity, and storytelling collide in digital spaces, revealing what play can teach us about ourselves, our culture, and the worlds we build together.

Cartoon man sitting in a green armchair with arms crossed, wearing a hoodie with Psi symbol, brown pants, and brown shoes, looking serious or annoyed.
Performing Redemption: Self-Determination, Identity, and Existential Labor in Wolfstride

Performing Redemption: Self-Determination, Identity, and Existential Labor in Wolfstride

An in-depth psychological analysis of Wolfstride explores how its mecha battles and menial labor mirror the struggle for identity, autonomy, and redemption. Using Self-Determination Theory, this essay reveals how true heroism lies in the quiet work of repair.

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Blood and Reflection: The Psychology of Missed Potential in Vampire: The Masquerade – Bloodlines 2

Blood and Reflection: The Psychology of Missed Potential in Vampire: The Masquerade – Bloodlines 2

A psychological deep dive into Vampire: The Masquerade – Bloodlines 2. Exploring missed potential, identity, and the loss of the Beast within a haunting neon Seattle, this essay examines how atmosphere outshines agency in Paradox’s long-awaited vampire RPG.

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